These board games are based on historical events or different periods in history,
from prehistoric times right up to recent times. You assume an identity and attempt to
achive your goal, all while trying to maintain as much historical accuracy as possible.
Related categories include
Railroad Games,
Strategy Games, and
War Games.
Tigris and Euphrates
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Step back to the dawn of recorded time. Take command of a young dynasty in fertile Mesopotamia.
Here, between the Tigris and Euphrates rivers, lies the cradle of civilization. Here, as the
Bible tells, rose man's first cities: Ur, Nineveh, and fair Babylon. The game of Tigris &
Euphrates lets you play a part in the epic saga of the rise of these great urban centers.
Your dynasty struggles to develop and control the most vibrant culture in the rich land
between the two rivers. Create the best balance between markets, temples, settlements,
and farms, as you and your people try to forge your own new civilization and dominate the
storied valleys of the Tigris and Euphrates.
History Of The World
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Lead your empires to victory! This game of world conquest traces the history of the world from
the dawn of civilization to the threshold of modern time. Through 7 Epochs, you'll lead a
different empire, from the ancient Sumerians to the Persians, Romans, and Huns. You may take
command of the Vikings, Ming Dynasty, or Germans. You must score as many victory points during
your empire's reign, for it is fleeting. A new power will soon rise to glory.
This Avalon Hill game has over 700 plastic playing pieces and a large, beautiful board.
Empire Builder
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Rediscover a modern American classic that celebrates one of America's greatest loves: railroads.
Use your initial investment to build track, pick up commodities where they are grown, mined, or
manufactured and deliver them where there's a demand. When you complete a delivery, you make the
money you need to buy larger, faster trains and expand your railroad empire. Win the game by building
the most effective railroad empire! There are disasters and you can be locked out of a profitable hub
if you're not quick. With over a million variations, Empire Builder never grows old.
Web Of Power
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Europe, the center of power in the 12th century, is the stage for political intrigue.
Clerical orders vie to control that power by influencing the cardinals and kings who hold the power.
By building cloisters along the major roads and placing advisors in the courts of kings, the
orders try to increase their influence. Each order plots in the ecclesiastic and secular areas
to weave a web of power to control the cardinals and kings of Europe.
Also available:
Web Of Power: The Vatican
(expansion pack).
Taj Mahal
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Control of India at the beginning of the 18th century is up for grabs. The 200 year long
rule of the Grand Moguls is collapsing, but they still have some power. Now is the time
for the Maharishis and princes to take control of the Indian subcontinent. The players
use strategy and cunning to win influence over northwestern India, province by province
and city by city. The most successful player is the one who establishes the most
magnificent palaces and has the most power in the end. The board is divided into 12
Indian provinces. In the game, the players will visit each of the provinces just once.
In each visit, the players compete for the influence available in the current province.